Blazing Fire Sword
ATK/HP 10/8· 金
If the target has not acted this turn, deal 5 more damage.
Materials: Red Snake Scales
法宝 · Magical artifacts by cultivation stage
115 items
ATK/HP 10/8· 金
If the target has not acted this turn, deal 5 more damage.
Materials: Red Snake Scales
ATK/HP 5/13· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
Materials: Red Sun Stone
ATK/HP 9/9· 金
The first attack received after battle start deals 5 less damage.
Special (Bag): While on the table, increases the capacity of Space Ring (not developed).
Materials: Wave Crystal
ATK/HP 7/9· 金
On the first turn after entering battle, deal 10 more damage.
Materials: Sharp Claw
ATK/HP 4/13· 金
After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)
Special (Seal): Damage to monsters is 1.5x ATK.
Materials: Spirit Binding Root
ATK/HP 5/10· 金
After dealing damage, restore 3 HP to all allies.
Special (Bottle): Can store spiritual energy and pause the expiration time of spiritual energy cards (not yet implemented).
Materials: Moon Spring Water
ATK/HP 4/14· 金
When attacked, counterattack all enemy cards with 50% ATK.
Materials: Mystic Sky Rock
ATK/HP 10/7· 金
When attacking, also deal 50% damage to adjacent cards.
Materials: Fire Soul Stone
ATK/HP 5/13· 金
If the target is at full HP, deal 5 more damage.
Materials: Core Fire
ATK/HP 5/11· 金
After dealing damage, steal 1 ATK from the target and add it to self.
Special (Gourd): Over time, naturally produces a Spiritual Herb Seed card (not yet implemented).
Materials: Fish Scales
ATK/HP 5/7· 金
After attacking, gain +1 ATK.
Materials: Blue Light Iron
ATK/HP 8/9· 金
Before the turn starts, gain +2 ATK and +2 HP.
Materials: Starlight Crystal
ATK/HP 4/11· 金
Before a friendly Metal card attacks, increase its ATK by 2.
Materials: Black Tail Fur
ATK/HP 7/9· 金
When receiving the first attack each turn, randomly make one enemy card unable to act this turn.
Special (Mirror): After being attacked, perform a counterattack.
Materials: Green Snake Scales
ATK/HP 9/9· 金
After dealing damage, disable the target's skills for 1 turn.
Special (Umbrella): Damage from Water attacks is halved.
Materials: Blood Spirit Bamboo
ATK/HP 4/14· 金
After a friendly Water card takes damage, reduce the attacker's ATK by 1.
Special (Flute): Use musical rhythm to attack all targets from a distance.
Materials: Water Bladder
ATK/HP 9/8· 金
At battle start, for each Wood card on the field, gain +2 HP.
Special (Pipa): Use musical rhythm to attack all targets from a distance.
Materials: Purple Leaf Tree
ATK/HP 4/13· 金
When a character in the party takes damage, gain +2 ATK.
Materials: Spirit Hiding Soil
ATK/HP 6/10· 金
Upon entering the battlefield, gain Light Shield (Light Shield: immune to one instance of damage).
Materials: Purple Gold Copper
ATK/HP 4/14· 金
At turn start, give one friendly card with Shield the Skillful Force effect (this turn, adds Shield value to damage).
Materials: Large Beast Bone
ATK/HP 9/7· 金
Upon entering the battlefield, gain +5 Shield.
Materials: Long Beast Bone
ATK/HP 5/14· 金
Materials: Toxin Sac
ATK/HP 4/14· 金
After being attacked, gain +3 ATK.
Materials: Chalcedony
ATK/HP 11/10· 蓝
Special (Dual Blades): Each active attack strikes twice.
Materials: Flood Dragon Scales
ATK/HP 5/11· 金
After dealing damage, reduce target's ATK by 2.
Special (Sword): Repair count +1.
Materials: Ice Soul
ATK/HP 6/12· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
Special (Blade): Each point of ATK reduces armor by 2.
Materials: Water Jade
ATK/HP 4/16· 金
At battle start, for each Wood card on the field, gain +1 ATK.
Special (Bell): Clicking the card produces a 'ding' sound, with a chance to drive monsters off the table.
Materials: Small Beast Bone
ATK/HP 4/7· 金
After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)
Special (Lamp): Deal 1.5x damage to Wood enemies.
Materials: Dark Remnant Wood
ATK/HP 5/8· 紫
ATK/HP 3/17· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
Materials: Iron Essence Sand
Materials: Fierce Elephant Giant Tooth
ATK/HP 14/50· 金
If the target is at full HP, deal 9 more damage.
Materials: Outer Heaven Fire
ATK/HP 19/45· 金
Damage dealt by this card ignores armor.
Materials: Red Snake Scales
ATK/HP 14/37· 金
After attacking, inflict Poison on a random enemy and deal 0.5 damage to adjacent cards.
Materials: Blood Vine
ATK/HP 10/54· 金
At turn start, cleanse all negative statuses from allies.
Materials: Moon Spring Nectar
ATK/HP 42/3· 金
On the first turn after entering battle, deal 15 more damage.
Materials: Crimson Sharp Claw
ATK/HP 7/33· 金
After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)
Materials: Heart Drunken Vine
ATK/HP 7/41· 金
When attacked, counterattack all enemy cards with 50% ATK.
Materials: Mystic Sky Rock
ATK/HP 6/41· 金
After being attacked, gain +8 ATK.
Materials: Century Demon Bone
ATK/HP 17/24· 金
When attacking, also deal 50% damage to adjacent cards.
Materials: Soul Burning Stone
ATK/HP 7/35· 金
After dealing damage, steal 2 ATK from the target and add it to self.
Materials: Ice Cicada
ATK/HP 11/21· 金
After attacking, gain +3 ATK.
Materials: Star Pattern Iron
ATK/HP 15/47· 金
Before the turn starts, gain +4 ATK and +4 HP.
ATK/HP 7/29· 金
After a friendly Metal card attacks, gain +4 ATK.
Materials: Black Tail Fur
ATK/HP 10/36· 金
At turn start, inflict Poison on a random enemy unit.
Materials: Green Snake Scales
ATK/HP 21/49· 金
Before attacking, disable the target's skills this turn and restore its attributes to pre-battle values.
Materials: Blood Pattern Bamboo
ATK/HP 7/37· 金
After a friendly Water card takes damage, reduce the attacker's ATK by 3.
Materials: Giant Water Bladder, Mystic Spirit Liquid
ATK/HP 22/28· 金
At turn start, this card and a random ally gain damage reduction 13.
ATK/HP 10/47· 金
When an enemy card loses Poison, inflict Poison on a random enemy card.
Materials: Blood Drip Tree
ATK/HP 7/41· 金
After taking damage, give a random friendly card Light Shield (immune to one instance of damage).
ATK/HP 9/33· 金
After receiving melee attack, counterattack with 50% of own ATK.
Materials: Spirit Eating Soil
ATK/HP 25/38· 金
After an enemy card loses Light Shield, this card gains Light Shield.
ATK/HP 13/24· 金
After being attacked, perform a counterattack (counter damage is half of normal ATK).
When a friendly card gains Light Shield, gain +2 ATK and +2 HP.
Materials: Glowing Pearl
ATK/HP 12/35· 金
Materials: Golden Toxin Sac
ATK/HP 7/50· 金
For each Metal card on the battlefield, gain +1 ATK.
Materials: Shining Crystal, Dazzling Crystal
ATK/HP 25/35· 金
Upon entering the battlefield, grant all friendly cards +7 Shield.
Materials: Dragon Marrow Crystal
ATK/HP 32/38· 金
The first attack received after battle start deals 15 less damage.
Materials: Styx Crystal
ATK/HP 22/42· 金
If the attack deals no damage, attack again once.
Materials: Fire Coral
Materials: Nine Nether Fire Seed, Dropped by Huodou
ATK/HP 5/72· 金
Upon entering the battlefield, summon two Poison Vines.
Materials: Dragon Sun Wood
Materials: Sword Soul Remnant
ATK/HP 7/75· 金
If HP is not full, deal 11 more damage.
Materials: Sunset Stone
ATK/HP 5/38· 金
At battle start, for each Wood card on the field, gain +2 ATK.
Materials: Bone Claw
ATK/HP 18/34· 金
Upon entering the battlefield, gain Light Shield (immune to one instance of damage).
Materials: Black Gold Copper
ATK/HP 46/35· 金
Materials: Cyan Fire Crystal
Materials: Blood Vine
ATK/HP 7/37· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
At turn end, give a random friendly card +4 ATK and +4 HP.
Materials: Silver Essence
ATK/HP 8-18
ATK/HP 7/37· 金
At turn start, give one friendly card with Shield the Skillful Force effect (this turn, adds Shield value to damage).
Materials: Ink Jade
ATK/HP 47/30· 金
Materials: Long Bone
ATK/HP 0/75· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
Upon entering the battlefield, gain +25 Shield.
Materials: Silver Essence Sand
ATK/HP 35/70· 金
Increase damage by 14, but also take damage from the target's attack.
ATK/HP 0/28· 金
At the start of each turn, deal 28 damage to a random enemy.
Materials: Kui Thunder Core
ATK/HP 7/37· 金
When taking damage, rebound 50% back to the attacker.
ATK/HP 15/36· 金
Materials: Flood Dragon Scales
ATK/HP 11/28· 金
After dealing damage, reduce target's ATK by 5.
Materials: Dark Soul Ice
ATK/HP 12/32· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
The first attack received after battle start deals 15 less damage.
Materials: Water Jade
ATK/HP 25/41· 金
After attacking, grant all friendly cards +5 Shield.
Materials: Jade Core Stone
ATK/HP 5/39· 金
After a friendly Metal card attacks, gain +2 ATK.
Materials: Fang
ATK/HP 18/53· 金
If the target is Poisoned, the Poison damage triggers immediately and deals the same damage to a random adjacent card.
ATK/HP 15/30· 金
Materials: Fan Ear
ATK/HP 27/79· 金
If the target is at full HP, deal 20 more damage.
Materials: Heaven Earth Fire
ATK/HP 19/79· 金
After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)
ATK/HP 42/101· 金
Materials: Demon Suppressing Rock
ATK/HP 17/97· 金
After being attacked, gain +15 ATK.
ATK/HP 44/55· 金
When attacking, also deal 50% damage to adjacent cards.
ATK/HP 23/68· 金
After dealing damage, steal 7 ATK from the target and add it to self.
ATK/HP 22/29· 蓝
When receiving the first attack each turn, randomly make one enemy card unable to act this turn.
Materials: Yin Condensing Leaf
ATK/HP 19/87· 金
After a friendly Water card takes damage, reduce the attacker's ATK by 6.
Materials: Heavenly Origin Spirit Liquid
ATK/HP 28/83· 金
ATK/HP 128/85· 金
ATK/HP 58/52· 金
When attacking, if own ATK is higher than target's, gain bonus damage equal to the difference (directly increases damage result).
Materials: Dark Cold Styx Crystal
ATK/HP 21/79· 金
Upon entering the battlefield, grant all friendly cards +13 Shield.
ATK/HP 51/55· 金
Increase damage by 20, but also take damage from the target's attack.
Materials: Thousand Year Fire Coral
ATK/HP 14/87· 金
At the start of each turn, deal 13 damage to a random enemy.
ATK/HP 15/196· 紫
Upon entering the battlefield, summon two Poison Vines.
ATK/HP 27/79· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
If HP is not full, deal 25 more damage.
Materials: Red Sun Stone
ATK/HP 31/64· 金
Upon entering the battlefield, gain Light Shield (immune to one instance of damage).
Materials: Ink Gold
ATK/HP 51/71· 金
Increase damage by 20, but also take damage from the target's attack.
ATK/HP 19/87· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
ATK/HP 14/106· 金
Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).
ATK/HP 19/87· 金
After being attacked, gain +15 ATK.
Materials: Blood Jade
Materials: Dazzling Crystal
After dealing damage, reduce target's ATK by 10.
Materials: Eternal Dark Soul Ice
Materials: Insect Repelling Spirit Wood
Materials: Ripple Steel
Materials: Red Pattern Bamboo
After being attacked, perform a counterattack (counter damage is half of normal ATK).
Materials: Golden Light Pearl
Materials: Thousand Year Demon Bone
ATK/HP 64/61· 金
After attacking, grant all friendly cards +10 Shield.
After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)
ATK/HP 36/58· 金