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Artifacts

法宝 · Magical artifacts by cultivation stage

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115 items

Blazing Fire Sword

Qi RefiningFire

ATK/HP 10/8·

First Strike

If the target has not acted this turn, deal 5 more damage.

Materials: Red Snake Scales

Burning Stone Token

Qi RefiningFire

ATK/HP 5/13·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Materials: Red Sun Stone

Cold Light Sword

Qi RefiningWaterBag

ATK/HP 9/9·

Cold Air

The first attack received after battle start deals 5 less damage.

Special (Bag): While on the table, increases the capacity of Space Ring (not developed).

Materials: Wave Crystal

Crimson Flame Blade

Qi RefiningFire

ATK/HP 7/9·

Fury III

On the first turn after entering battle, deal 10 more damage.

Materials: Sharp Claw

Dark Glimmer Thorn

Qi RefiningWoodSeal

ATK/HP 4/13·

Poison

After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)

Special (Seal): Damage to monsters is 1.5x ATK.

Materials: Spirit Binding Root

Dew Bottle

Qi RefiningWaterBottle

ATK/HP 5/10·

Starlight Map

After dealing damage, restore 3 HP to all allies.

Special (Bottle): Can store spiritual energy and pause the expiration time of spiritual energy cards (not yet implemented).

Materials: Moon Spring Water

Earth Mixing Divine Seal

Qi RefiningEarth

ATK/HP 4/14·

Counterattack

When attacked, counterattack all enemy cards with 50% ATK.

Materials: Mystic Sky Rock

Fire Controlling Bag

Qi RefiningFire

ATK/HP 10/7·

Splash

When attacking, also deal 50% damage to adjacent cards.

Materials: Fire Soul Stone

Flame Weaving Gourd

Qi RefiningFire

ATK/HP 5/13·

Fury II

If the target is at full HP, deal 5 more damage.

Materials: Core Fire

Glazed Flute

Qi RefiningWaterGourd

ATK/HP 5/11·

Soul Devouring

After dealing damage, steal 1 ATK from the target and add it to self.

Special (Gourd): Over time, naturally produces a Spiritual Herb Seed card (not yet implemented).

Materials: Fish Scales

Golden Butterfly Thorn

Qi RefiningMetal

ATK/HP 5/7·

Mighty Pull

After attacking, gain +1 ATK.

Materials: Blue Light Iron

Golden Light Blade

Qi RefiningMetal

ATK/HP 8/9·

Heavenly Stems

Before the turn starts, gain +2 ATK and +2 HP.

Materials: Starlight Crystal

Golden Ray Bell

Qi RefiningMetal

ATK/HP 4/11·

Resonance II

Before a friendly Metal card attacks, increase its ATK by 2.

Materials: Black Tail Fur

Green Mist Fan

Qi RefiningWoodMirror

ATK/HP 7/9·

Thorn

When receiving the first attack each turn, randomly make one enemy card unable to act this turn.

Special (Mirror): After being attacked, perform a counterattack.

Materials: Green Snake Scales

Green Shadow Blade

Qi RefiningWoodUmbrella

ATK/HP 9/9·

Disable

After dealing damage, disable the target's skills for 1 turn.

Special (Umbrella): Damage from Water attacks is halved.

Materials: Blood Spirit Bamboo

Ice Heart Bag

Qi RefiningWaterFlute

ATK/HP 4/14·

Unload Force II

After a friendly Water card takes damage, reduce the attacker's ATK by 1.

Special (Flute): Use musical rhythm to attack all targets from a distance.

Materials: Water Bladder

Jade Bamboo Gourd

Qi RefiningWoodPipa

ATK/HP 9/8·

Uproot

At battle start, for each Wood card on the field, gain +2 HP.

Special (Pipa): Use musical rhythm to attack all targets from a distance.

Materials: Purple Leaf Tree

Landscape Fan

Qi RefiningEarth

ATK/HP 4/13·

Protect Master

When a character in the party takes damage, gain +2 ATK.

Materials: Spirit Hiding Soil

Rainbow Sword

Qi RefiningMetal

ATK/HP 6/10·

Light Shield

Upon entering the battlefield, gain Light Shield (Light Shield: immune to one instance of damage).

Materials: Purple Gold Copper

Starlight Bottle

Qi RefiningEarth

ATK/HP 4/14·

Skillful Force

At turn start, give one friendly card with Shield the Skillful Force effect (this turn, adds Shield value to damage).

Materials: Large Beast Bone

Stone Breaker Blade

Qi RefiningEarth

ATK/HP 9/7·

Shield

Upon entering the battlefield, gain +5 Shield.

Materials: Long Beast Bone

Storage Bag

Qi RefiningMetal

ATK/HP 5/14·

Materials: Toxin Sac

Underworld Sword

Qi RefiningEarth

ATK/HP 4/14·

Endurance

After being attacked, gain +3 ATK.

Materials: Chalcedony

Wandering Dragon Ancient Fan

Qi RefiningWaterDual Blades

ATK/HP 11/10·

Special (Dual Blades): Each active attack strikes twice.

Materials: Flood Dragon Scales

Water Hiding Blade

Qi RefiningWaterSword

ATK/HP 5/11·

Unload Force

After dealing damage, reduce target's ATK by 2.

Special (Sword): Repair count +1.

Materials: Ice Soul

Water Repelling Paper Umbrella

Qi RefiningWaterBlade

ATK/HP 6/12·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Special (Blade): Each point of ATK reduces armor by 2.

Materials: Water Jade

Wisteria Flute

Qi RefiningWoodBell

ATK/HP 4/16·

Uproot II

At battle start, for each Wood card on the field, gain +1 ATK.

Special (Bell): Clicking the card produces a 'ding' sound, with a chance to drive monsters off the table.

Materials: Small Beast Bone

Withered Wood Sword

Qi RefiningLamp

ATK/HP 4/7·

Poison

After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)

Special (Lamp): Deal 1.5x damage to Wood enemies.

Materials: Dark Remnant Wood

Wonderous Sound Pipa

Qi RefiningWood

ATK/HP 5/8·

Yellow Sand Gourd

Qi RefiningEarth

ATK/HP 3/17·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Materials: Iron Essence Sand

Beast Horn

Foundation EstablishmentEarthSpiritual Treasure

Materials: Fierce Elephant Giant Tooth

Blazing Bright Gourd

Foundation EstablishmentFire

ATK/HP 14/50·

Fury II

If the target is at full HP, deal 9 more damage.

Materials: Outer Heaven Fire

Blazing Fire Yang Sword

Foundation EstablishmentFire

ATK/HP 19/45·

Soul Burn

Damage dealt by this card ignores armor.

Materials: Red Snake Scales

Blood Refining Spirit Bottle

Foundation EstablishmentWood

ATK/HP 14/37·

Path Leading III

After attacking, inflict Poison on a random enemy and deal 0.5 damage to adjacent cards.

Materials: Blood Vine

Clear Dew Bottle

Foundation EstablishmentWater

ATK/HP 10/54·

Cleanse

At turn start, cleanse all negative statuses from allies.

Materials: Moon Spring Nectar

Crimson Flame Heart Blade

Foundation EstablishmentFire

ATK/HP 42/3·

Fury

On the first turn after entering battle, deal 15 more damage.

Materials: Crimson Sharp Claw

Dark Glimmer Poison Thorn

Foundation EstablishmentWood

ATK/HP 7/33·

Poison

After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)

Materials: Heart Drunken Vine

Earth Mixing Divine Seal

Foundation EstablishmentEarth

ATK/HP 7/41·

Counterattack

When attacked, counterattack all enemy cards with 50% ATK.

Materials: Mystic Sky Rock

Female-Male Twin Thorns

Foundation EstablishmentEarth

ATK/HP 6/41·

Endurance

After being attacked, gain +8 ATK.

Materials: Century Demon Bone

Fire Spirit Bag

Foundation EstablishmentFire

ATK/HP 17/24·

Splash

When attacking, also deal 50% damage to adjacent cards.

Materials: Soul Burning Stone

Glazed Bone Flute

Foundation EstablishmentWater

ATK/HP 7/35·

Soul Devouring

After dealing damage, steal 2 ATK from the target and add it to self.

Materials: Ice Cicada

Golden Emperor Butterfly Thorn

Foundation EstablishmentMetal

ATK/HP 11/21·

Mighty Pull

After attacking, gain +3 ATK.

Materials: Star Pattern Iron

Golden Light Heaven Blade

Foundation EstablishmentMetal

ATK/HP 15/47·

Heavenly Stems

Before the turn starts, gain +4 ATK and +4 HP.

Golden Ray Bell

Foundation EstablishmentMetal

ATK/HP 7/29·

Resonance II

After a friendly Metal card attacks, gain +4 ATK.

Materials: Black Tail Fur

Green Mist Treasure Fan

Foundation EstablishmentWood

ATK/HP 10/36·

Poison II

At turn start, inflict Poison on a random enemy unit.

Materials: Green Snake Scales

Green Shadow Bright Blade

Foundation EstablishmentWood

ATK/HP 21/49·

Seal Demon

Before attacking, disable the target's skills this turn and restore its attributes to pre-battle values.

Materials: Blood Pattern Bamboo

Ice Heart Spirit Bag

Foundation EstablishmentWater

ATK/HP 7/37·

Unload Force II

After a friendly Water card takes damage, reduce the attacker's ATK by 3.

Materials: Giant Water Bladder, Mystic Spirit Liquid

Ice Soul Sword

Foundation EstablishmentWater

ATK/HP 22/28·

Ice

At turn start, this card and a random ally gain damage reduction 13.

Jade Bamboo Gourd

Foundation EstablishmentWood

ATK/HP 10/47·

Poison III

When an enemy card loses Poison, inflict Poison on a random enemy card.

Materials: Blood Drip Tree

Joy Demon Bell

Foundation EstablishmentMetal

ATK/HP 7/41·

Light Gathering III

After taking damage, give a random friendly card Light Shield (immune to one instance of damage).

Landscape Divine Fan

Foundation EstablishmentEarth

ATK/HP 9/33·

Counterattack II

After receiving melee attack, counterattack with 50% of own ATK.

Materials: Spirit Eating Soil

Light Breaking Spirit Sword

Foundation EstablishmentMetal

ATK/HP 25/38·

Resonance IV

After an enemy card loses Light Shield, this card gains Light Shield.

Light Condensing Treasure Mirror

Foundation EstablishmentMetal

ATK/HP 13/24·

Reflection

After being attacked, perform a counterattack (counter damage is half of normal ATK).

Light Power II

When a friendly card gains Light Shield, gain +2 ATK and +2 HP.

Materials: Glowing Pearl

Medium Storage Bag

Foundation EstablishmentMetal

ATK/HP 12/35·

Materials: Golden Toxin Sac

Moon Slashing Demon Blade

Foundation EstablishmentMetal

ATK/HP 7/50·

Heavenly Stems II

For each Metal card on the battlefield, gain +1 ATK.

Materials: Shining Crystal, Dazzling Crystal

Mystic Yellow Spirit Talisman

Foundation EstablishmentEarth

ATK/HP 25/35·

Shield III

Upon entering the battlefield, grant all friendly cards +7 Shield.

Materials: Dragon Marrow Crystal

Mystic Yin Soul Sword

Foundation EstablishmentWater

ATK/HP 32/38·

Bully the Weak

The first attack received after battle start deals 15 less damage.

Materials: Styx Crystal

Nether Fire Lantern

Foundation EstablishmentFire

ATK/HP 22/42·

Combo

If the attack deals no damage, attack again once.

Materials: Fire Coral

Nine Nether Fire

Foundation EstablishmentFireSpiritual Treasure

Materials: Nine Nether Fire Seed, Dropped by Huodou

Peach Wood Divine Sword

Foundation EstablishmentWood

ATK/HP 5/72·

Spirit Illusion

Upon entering the battlefield, summon two Poison Vines.

Materials: Dragon Sun Wood

Peerless Sword Case

Foundation EstablishmentMetalSpiritual Treasure

Materials: Sword Soul Remnant

Purifying Stone Token

Foundation EstablishmentFire

ATK/HP 7/75·

Fury III

If HP is not full, deal 11 more damage.

Materials: Sunset Stone

Purple Green Vine Flute

Foundation EstablishmentWood

ATK/HP 5/38·

Uproot II

At battle start, for each Wood card on the field, gain +2 ATK.

Materials: Bone Claw

Rainbow Transforming Sword

Foundation EstablishmentMetal

ATK/HP 18/34·

Light Shield

Upon entering the battlefield, gain Light Shield (immune to one instance of damage).

Materials: Black Gold Copper

Red Lotus Ultimate Bottle

Foundation EstablishmentFire

ATK/HP 46/35·

Materials: Cyan Fire Crystal

Red Spider Lily

Foundation EstablishmentWoodSpiritual Treasure

Materials: Blood Vine

Silver Sky Heavenly Token

Foundation EstablishmentMetal

ATK/HP 7/37·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Heavenly Stems IV

At turn end, give a random friendly card +4 ATK and +4 HP.

Materials: Silver Essence

Soul Calming Umbrella

Foundation Establishment

ATK/HP 8-18

Starlight Treasure Bottle

Foundation EstablishmentEarth

ATK/HP 7/37·

Skillful Force

At turn start, give one friendly card with Shield the Skillful Force effect (this turn, adds Shield value to damage).

Materials: Ink Jade

Stone Breaker Blade

Foundation EstablishmentEarth

ATK/HP 47/30·

Materials: Long Bone

Thousand Essence Sand Gourd

Foundation EstablishmentEarth

ATK/HP 0/75·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Shield

Upon entering the battlefield, gain +25 Shield.

Materials: Silver Essence Sand

Three Flames Divine Sword

Foundation EstablishmentFire

ATK/HP 35/70·

Fury

Increase damage by 14, but also take damage from the target's attack.

Thunder Strike Giant Bell

Foundation EstablishmentWater

ATK/HP 0/28·

Falling Thunder

At the start of each turn, deal 28 damage to a random enemy.

Materials: Kui Thunder Core

Underworld Boundary Sword

Foundation EstablishmentEarth

ATK/HP 7/37·

Rebound

When taking damage, rebound 50% back to the attacker.

Wandering Dragon Ancient Fan

Foundation EstablishmentWater

ATK/HP 15/36·

Materials: Flood Dragon Scales

Water Condensing Heaven Blade

Foundation EstablishmentWater

ATK/HP 11/28·

Unload Force

After dealing damage, reduce target's ATK by 5.

Materials: Dark Soul Ice

Water Repelling Paper Umbrella

Foundation EstablishmentWater

ATK/HP 12/32·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Cold Air

The first attack received after battle start deals 15 less damage.

Materials: Water Jade

White Jade Hard Sword

Foundation EstablishmentEarth

ATK/HP 25/41·

Shield II

After attacking, grant all friendly cards +5 Shield.

Materials: Jade Core Stone

Wind Breaking Ancient Flute

Foundation EstablishmentMetal

ATK/HP 5/39·

Resonance

After a friendly Metal card attacks, gain +2 ATK.

Materials: Fang

Withered Wood Poison Sword

Foundation EstablishmentWood

ATK/HP 18/53·

Path Leading II

If the target is Poisoned, the Poison damage triggers immediately and deals the same damage to a random adjacent card.

Wonderous Sound Pipa

Foundation EstablishmentWood

ATK/HP 15/30·

Materials: Fan Ear

Blazing Sky Gourd

Golden CoreFire

ATK/HP 27/79·

Fury II

If the target is at full HP, deal 20 more damage.

Materials: Heaven Earth Fire

Dark Glimmer Withered Poison Thorn

Golden CoreWood

ATK/HP 19/79·

Poison

After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)

Dragon Pattern Water Fan

Golden CoreWater

ATK/HP 42/101·

Earth Mixing Mountain Flattening Seal

Golden CoreEarth

Materials: Demon Suppressing Rock

Female-Male Twin Thorns

Golden CoreEarth

ATK/HP 17/97·

Endurance

After being attacked, gain +15 ATK.

Fire Mystic Purifying Bag

Golden CoreFire

ATK/HP 44/55·

Splash

When attacking, also deal 50% damage to adjacent cards.

Glazed Bone Flute

Golden CoreWater

ATK/HP 23/68·

Soul Devouring

After dealing damage, steal 7 ATK from the target and add it to self.

Green Mist Green Shadow Fan

Golden CoreWood

ATK/HP 22/29·

Thorn

When receiving the first attack each turn, randomly make one enemy card unable to act this turn.

Materials: Yin Condensing Leaf

Ice Heart Cold Wind Bag

Golden CoreWater

ATK/HP 19/87·

Unload Force II

After a friendly Water card takes damage, reduce the attacker's ATK by 6.

Materials: Heavenly Origin Spirit Liquid

Large Storage Bag

Golden CoreMetal

ATK/HP 28/83·

Mountain Breaking Stone Crushing Blade

Golden CoreEarth

ATK/HP 128/85·

Mystic Soul Yin Soul Sword

Golden CoreWater

ATK/HP 58/52·

Bully the Weak

When attacking, if own ATK is higher than target's, gain bonus damage equal to the difference (directly increases damage result).

Materials: Dark Cold Styx Crystal

Mystic Yellow Boundless Talisman

Golden CoreEarth

ATK/HP 21/79·

Shield IV

Upon entering the battlefield, grant all friendly cards +13 Shield.

Nine Nether Fire Lantern

Golden CoreFire

ATK/HP 51/55·

Armor Break

Increase damage by 20, but also take damage from the target's attack.

Materials: Thousand Year Fire Coral

Nine Sky Thunder Strike Bell

Golden CoreWater

ATK/HP 14/87·

Falling Thunder

At the start of each turn, deal 13 damage to a random enemy.

Peach Wood Divine Sword

Golden CoreWood

ATK/HP 15/196·

Spirit Illusion

Upon entering the battlefield, summon two Poison Vines.

Purifying Divine Stone Token

Golden CoreFire

ATK/HP 27/79·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Fury III

If HP is not full, deal 25 more damage.

Materials: Red Sun Stone

Rainbow Transforming Sword

Golden CoreMetal

ATK/HP 31/64·

Light Shield

Upon entering the battlefield, gain Light Shield (immune to one instance of damage).

Materials: Ink Gold

Red Lotus Ultimate Yang Bottle

Golden CoreFire

ATK/HP 51/71·

Fury

Increase damage by 20, but also take damage from the target's attack.

Silver Sky Heavenly Edict

Golden CoreMetal

ATK/HP 19/87·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Heavenly Stems IV

Ten Thousand Essence Sand Gourd

Golden CoreEarth

ATK/HP 14/106·

Taunt

Upon entering the battlefield, gain Taunt (Taunt: enemies prioritize attacking this target).

Shield

Underworld Dividing Sword

Golden CoreEarth

ATK/HP 19/87·

Endurance

After being attacked, gain +15 ATK.

Materials: Blood Jade

Unknown (Dazzling Crystal)

Golden CoreMetal

Materials: Dazzling Crystal

Unknown (Eternal Dark Soul Ice)

Golden CoreWater
Unload Force

After dealing damage, reduce target's ATK by 10.

Materials: Eternal Dark Soul Ice

Unknown (Insect Repelling Wood)

Golden CoreWood

Materials: Insect Repelling Spirit Wood

Unknown (Material)

Golden CoreMetal

Materials: Ripple Steel

Unknown (Metal blank)

Golden CoreMetal

Unknown (Red Pattern Bamboo)

Golden CoreWood

Materials: Red Pattern Bamboo

Unknown (Reflection)

Golden CoreMetal
Reflection

After being attacked, perform a counterattack (counter damage is half of normal ATK).

Light Power II

Materials: Golden Light Pearl

Unknown (Thousand Year Demon Bone)

Golden CoreEarth

Materials: Thousand Year Demon Bone

Unknown (Water blank)

Golden CoreWater

White Jade Hard Sword

Golden CoreEarth

ATK/HP 64/61·

Shield III

After attacking, grant all friendly cards +10 Shield.

Withered Wood Poison Heart Sword

Golden CoreWood
Poison

After dealing damage, inflict Poison on the target. (Poison: At the end of the turn, take Poison damage.)

Wonderous Sound Spirit Pipa

Golden CoreWood

ATK/HP 36/58·