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Talents

天赋能力 · Cultivation talents and effects

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88 items

All Laws Converge

  • My incantation Spiritual Energy cost -2; my HP -10;

Ancient Bloodline

  • Unlock: My beasts can devour 1 Demon King Core for its stats (cleared on upgrade). Beast Control base cost +1;

Arms Mastery

  • At battle start, own artifacts ATK +5; HP +10; but Beast Control cost +1;

Artifact Heart Clarity

  • <sprite=31>-1;<sprite=32>+1;

Artifact Soul Remolding

(Effect TBD)

Assassination

(Effect TBD)

Azure Abyss Draw

  • (Protagonist in battle) When own <sprite=2> card is defeated, deal 7 damage to random target;

Beast Control Art

(Effect TBD)

Beast Soul Awakening

  • Unlock: My beasts activate second skill; Beast Control base cost +1;

Beast Soul Remolding

(Effect TBD)

Blood Devour

Divine Martial Dao
  • 每当有敌方卡牌被击败时,自身恢复血量

Blood Slaughter Sword Intent

(Effect TBD)

Cloud-Piercing Twins

(Effect TBD)

Counter Stance

(Effect TBD)

Counter Stance II

(Effect TBD)

Diamond Fortress

Supreme Martial Dao
  • All damage taken reduced

Double Strike

Supreme Martial Dao
  • (Passive) Each action attacks twice

Dust Cleansing

(Effect TBD)

Dust Form I

(Effect TBD)

Dust Form II

(Effect TBD)

Dust Form III

(Effect TBD)

Elixir Catalysis

  • Refined pills: Blood Vitality, Qi Gathering, Meridian Severing effect +2;

Elixir Mastery

  • Refined pills: Blood Vitality, Qi Gathering, Meridian Severing +20; but skill slots -1

Evil-Slaying Strike

  • After first weapon artifact (sword/blade/dual/blade/fan) attacks, apply 2 Vulnerable to target; incantation cooldown +15 days

Fire Gathering Art

(Effect TBD)

Fire Summoning Art

(Effect TBD)

Fist Wind

  • Attack deals 0.3 damage to cards adjacent to target

Force Dispersion

(Effect TBD)

Frost Charm

(Effect TBD)

Golden Ray Charm

(Effect TBD)

Healing Array

(Effect TBD)

Healing Art

(Effect TBD)

Heart Enslavement Charm

(Effect TBD)

Heaven-Bearing Shield

  • (Protagonist in battle) At battle start, my <sprite=4> cards gain <sprite=22>; my HP -20;

Heaven's Secret

  • Battle ignores realm suppression!

Heavenly Aperture

  • I can equip one extra skill. But my Spiritual Energy cap -50;

Heavenly Might Body

(Effect TBD)

Hidden Edge in Smile

  • (Protagonist in battle) At turn start, apply 2 Vulnerable to random target;

Immovable Mountain

  • Weapon damage taken in battle -5. My Spiritual Energy cap -10

Life Preservation

(Effect TBD)

Life Steal

Supreme Martial Dao
  • Attack has life steal: portion of damage converts to own HP

Life-Death Pact

  • My beast retains 5 HP after defeat; but my HP cap -5

Longevity Method

  • After cultivating, lifespan +20 years

Man-Sword Unity

(Effect TBD)

Metal Edge Break

  • (Protagonist in battle) Metal artifact attacks apply 2 Vulnerable to target;

Mystic Armor Charm

(Effect TBD)

Mystic Sword Soul

(Effect TBD)

Pearl Drop Revival

  • (Protagonist in battle) When own <sprite=1> card is defeated, restore 15 HP to all allies; <sprite=32> cost +1

Phantom Dust Poison Hand

  • When using pills, Meridian Severing +30 (not reduced by realm); but skill slots -1

Prime Perishing Poison Art

  • When using poison pill on full-HP card, damage effect +6;

Primordial Refinement

  • My ATK +10; HP +120; my lifespan <sprite=35> -80

Qi Condensation Charm

(Effect TBD)

Rock Skin Body

(Effect TBD)

Shadow Flash Double

(Effect TBD)

Sheathed Edge Qi

  • After battle, cards that left recover 5 HP (manually removed cards do not)

Slaughter

  • Unlock: Defeating cultivators grants Soul Card; retains stats and skills but not artifacts/beasts/puppets.

Soul Binding

  • Unlock: Refine cultivators at Refining Bench into soul bodies with enhanced power;

Soul Devour

  • Unlock: Defeating cultivators of higher realm grants extra Cultivation cards;

Spell Mastery

  • Single-target incantation damage +7; my HP -15;

Spirit Affinity

  • When Spiritual Energy cards vanish, auto-absorb to self!

Spirit Gathering Shield

(Effect TBD)

Spirit Heal Blood Pact

  • Beast recovery speed at Recovery Bench slightly increased (recovery factor +3)

Spirit Herb Heart

  • Herb yield in herb field increased (min and max +1); but my ATK -10

Spirit Meridian Body

  • My Spiritual Energy cap +25; base cost for artifacts/beasts/puppets +1;

Spirit Return Charm

(Effect TBD)

Spirit Seizing

  • After defeating target, restore 5 Spiritual Energy

Spirit Soul Forging

  • 我的生命+70;<sprite=28>-1

Spirit Summoning Art

(Effect TBD)

Spring Revival Body

  • Own recovery speed at Recovery Bench greatly increased (recovery factor +10)

Star Chart Art

(Effect TBD)

Strike First

(Effect TBD)

Sword Condensation

(Effect TBD)

Sword Flight

  • Unlock: Sword flight on map

Sword Mastery

  • (Protagonist in battle) Before ally swords attack, ATK +1;

Sword Qi Scatter

  • (Protagonist in battle) After sword attacks, apply 2 Vulnerable to target; incantation cooldown +15 days

Sword Soul Clarity

(Effect TBD)

Sword Summoning Art

(Effect TBD)

Sword Without Edge

  • (Protagonist in battle) After sword attacks, apply 2 Vulnerable to target; incantation cooldown +15 days

Taunt Body

(Effect TBD)

Tempered Steel Body

  • My ATK and HP +2;

Ten Thousand Elixir Source

  • When refining pills, final round yield +1

Thorns

(Effect TBD)

Thousand Phantom Poison Hand

  • When using pills, Meridian Severing +5 (not reduced by realm); own ATK -5;

True Flame Dao

Emperor's Treasure Vault
  • (Protagonist in battle) At turn start, one <sprite=3> card gains 8 bonus damage;

Void Realm Gaze

  • My table range +10%.

Void-Seeing Eyes

  • Divine Sense +1;

Way of Beast Control

  • Beast Control base cost -1; Object Control (including puppets) base cost +1;

Wood Summoning Art

(Effect TBD)